CCM Michigan Classic

calendar
Date Sep. 6-8, 2024
location
Location Grand Rapids, MI
graph
Ages 2015-2010/15's/16U/18U
person
Gender male

CCM Michigan Classic

RULES FOR CONDUCT

Off-Ice Officials

Each team competing in a given game shall provide a penalty box attendant for their team's penalty box. In the event that parents are running the game clock, then the penalty box attendants are not required unless penalty boxes cannot be accessed from the score clock area.

Article 1

General Rules

MAHA/USAH requires that our tournament be registered and that all participating teams, players and coaches be USA Hockey/Canadian Amateur Hockey Assoc/IIHF registered.  Tournament Sanction Number: MIT24114754995. USA Hockey rules and penalties shall apply to all games. 

The 2014, 2013, 2012 and 2011 round robin games will be three (3) – thirteen (13) minute stop time periods. The 2010, 2009, U15(2008), U16(2007) and U18 round robin games will be three (3) – fourteen (14) minute stop time periods. All games played at the 2009, U15, U16 & U18  age levels shall have an ICE CLEAN after every 2 periods (this could be between the 2nd and 3rd period or after the 1st period).  Warm-ups for all levels shall be three (3) minutes.  Penalties shall be 1:30 Minor Penalties, 4:00 Major Penalties, and 10:00 Misconducts.  *It is the responsibility of each coach to read the score sheet after each game and to ensure that suspended players are advised of their suspension and not permitted to play in the next game.

Running Clock:  If a 6 goal or greater spread exists at the start of the 3rd period or at any time during the 3rd period ~ running time will commence for the balance of the game.   

For all games, the home team listed shall wear its white, home jerseys and the visiting team listed shall wear its colored away jerseys.  Teams are asked to be at the rink at least one hour prior to their scheduled game time.  In the event the previous game finishes early, teams playing the next game will be expected to take the ice as soon as re-surfacing is completed and/or referees are available. In no event, however, shall a game begin more than 15 minutes prior to its scheduled start time.

All games are operated under USAH Rules and Regulations.  All USAH players, including goalkeepers in the 11U through 18U age classifications are required to wear a colored (non clear) internal mouthpiece that covers all the remaining teeth of one jaw, customarily the upper.  For the first violation of this rule, the team shall be issued a warning.  A misconduct penalty shall be assessed to any player or goalkeeper of that team for a subsequent violation during that game.  Neck guards are not required by USAH but may be required by your affiliate (or Hockey Canada)- i.e. all Illinois (AHAI) teams are required to wear neck guards. 

Canadian (Hockey Canada) team equipment rules are those recognized and subject to/by your governing body and or as required by their own leagues/associations. (i.e. mouth guards, neck guards, and all other equipment.) Hockey Canada requires a BNQ Certified Throat Protector (neck guard) for all Youth classifications. Hockey Canada rules do not mandate the wearing of a mouthpiece at any age classification where a full face mask is required. 

The following USA Hockey rules may differ or not be familiar to teams from Canada and or other IIHF affiliates but shall apply in the World Hockey Invite;

  • Any player receiving 4 or more penalties in 1 game must sit the following game.
  • If a team receives 12 or more penalties in one game, the head coach must sit the following game.
  • All USAH & Hockey Canada sanctioned 12 & Under age classification (2014, 2013, 2012, 2011) games that are played in the CCM Michigan Classic are required to play under the Body Contact (Non-Check) Playing Rules. 
  • There are NO off-sides tag-up for any age age level and they will play under the immediate off-sides rule.
  • Slap shots ARE permitted at the Squirt age levels.
  • Anyone receiving a game misconduct must sit the next game.
  • Anyone receiving a match penalty is disqualified from further play.
  • Any player who receives 2 ten minute misconducts in the same game will be ejected from the remainder of that game and will sit the next game. The second ten minute misconduct is converted to a game misconduct.
  • The most notable rule change from over a year ago was the elimination of the ability to ice the puck when shorthanded for any and all age classifications.  As with any icing infraction, a whistle and faceoff in the offending team’s zone will be the result. 

All games for all age divisions shall be officiated by two referees.  Only USAH officials will be used for the tournament.

In the event that scorekeepers are not available at the start of the game we ask a parent from each team to step in and run the clock & scoresheet  for the game. Ask the rink director prior to your game and they will know whether or not a scorekeeper has been assigned.  Each team competing in a given game shall provide a penalty box attendant for their team’s penalty box. In the event that parents are running the game clock then penalty box attendants are not required unless penalty boxes cannot be accessed from the score clock area. 

The tournament director for the 2023 CCM Michigan Classic shall be Jon Sutton (jon@200x85.com). All questions and controversies shall be referred to the Tournament Director.  The Tournament Director’s decision in any such matters shall be final.

It is the responsibility of each team to provide scoresheet labels for your team  roster prior to each game and to make appropriate changes/notations to the score sheet.

There will be NO Timeouts for Round Robin Games.  In all Quarter Final, Semi-Final and Championship Games Only ~ each team will be allowed a single one (1) minute timeout.

Handshakes shall take place immediately after each game.

All games will be posted to the website.

Article 2

DIVISION FORMATS & TIEBREAKERS

In the round robin portion of the tournament two points will be awarded for a win, one point for a tie, and zero points for a loss.  There will be no overtime.  During round robin play, if the score is tied at the end of regulation time, the tie score will stand and each team shall be awarded one point for the game.  The division winner will be determined as the team who has accumulated the most points.

Every age group has a unique format based on the teams entered for that division. 

18U Division: 12 Total Teams. Division will consist of two (2) brackets of six (6) teams. Teams will play three (3) round robin games within their division. At the conclusion of the round robin, teams seeded 1-4 from each division will move on to cross pool quarter final games. Teams seeded 5 and 6 in each division will play a fourth and final consolation game.

16U Division: 14 Total Teams. Division will consist of three brackets. Two brackets of four (4) teams & one bracket of (6) teams. Teams will play three (3) games against teams within their bracket. The top eight (8) teams after the round robin will advance to the quarterfinals, semifinals and championship round. Remaining seeds will play their 4th game as a consolation Saturday night. 

15U Division: 8 Total Teams. Division consists of two brackets. Two brackets of four teams. Teams will play 4 games against the other pool. The top four teams after round robin will advance to a semi final and final. 

2009 Division: 18 Total teams. Division consists of three pools of six. teams. Teams will play three (3) round robin games within their pool. The top eight (8) teams after the round robin will advance to the quarterfinals, semifinals and championship round. Remaining seeds will play their 4th game as a consolation Saturday night. 

2010 Division: 16 Total Teams. Division will consist of Four (4) pools of four (4) teams.
Teams will play three (3) games against teams within their pool. The top two (2) teams from each pool after the round robin will advance to the quarterfinals, semifinals and championship round. Remaining seeds will play their 4th game as a consolation Saturday night. 

2011 Division: 18 Total teams. Division consists of three pools of six. teams. Teams will play three (3) round robin games within their pool. The top eight (8) teams after the round robin will advance to the quarterfinals, semifinals and championship round. Remaining seeds will play their 4th game as a consolation Saturday night.

2012 Division: 14 Total Teams. Division will consist of three brackets. Two brackets of four (4) teams & one bracket of (6) teams. Teams will play three (3) games against teams within their bracket. The top eight (8) teams after the round robin will advance to the quarterfinals, semifinals and championship round. Remaining seeds will play their 4th game as a consolation Saturday night. 

2013 Division: 12 Total Teams. Division will consist of two (2) brackets of six (6) teams. Teams will play three (3) round robin games within their division. At the conclusion of the round robin, teams seeded 1-4 from each division will move on to cross pool quarter final games. Teams seeded 5 and 6 in each division will play a fourth and final consolation game.

2014 Division: 12 Total Teams. Division will consist of two (2) brackets of six (6) teams. Teams will play three (3) round robin games within their division. At the conclusion of the round robin, teams seeded 1-4 from each division will move on to cross pool quarter final games. Teams seeded 5 and 6 in each division will play a fourth and final consolation game.

for All Age Levels of Round Robin Play.  

TIEBREAKER A - If two (2) teams are tied, seeding shall be determined in the following order:

  1. Head-to-Head Competition
  2. Most Wins during round robin play; 
  3. Goal Differential is calculated by subtracting a team’s goals against from its goals for.  The team with the higher number advances.  For purposes of calculating a team’s Goal Differential, the maximum goal differential a team can take for any one game is six (6) goals;
  4. Scoring Quotient; calculated by dividing a team's goals for by the sum of its goals for plus goals against. For purposes of calculating the scoring quotient, the maximum goal differential a team can take for any one game is six (6) goals, arrived at by reducing goals for and counting all goals against;

Example:    Team A: 15 GF 7 GA Quotient is 15/22= .681

Team B: 14 GF 6 GA Quotient is 14/20= .700

Team B advances.

  1. Fewest Goals Against
  2. Fewest Penalty Minutes; All minutes assessed count toward the total. For example, a Bantam player misconduct is 8 minutes, and a Game Misconduct is 39-42-45 minutes.
  3. Coin Flip; performed by the rink director, tournament director, or other tournament staff.

TIEBREAKER B - If three (3) or more teams are tied, and ALL teams played each other in the round robin, seeding shall be determined in the following order. If at any point, a tiebreaker establishes a position for one or more teams, each team is placed in its applicable position. If two teams remain tied after this is done, these two tied teams shall be seeded by starting the process for two (2) tied teams (Tiebreaker A) above.  

  1. Points Earned in the Games against the other Tied Teams
  2. Goal Differential in the Games against the other Tied Teams
  3. Scoring Quotient in the Games against the other Tied Teams
  4. Goal Differential in ALL round robin Games
  5. Scoring Quotient in ALL round robin Games
  6. Fewest Goals Against
  7. Fewest Penalty Minutes

TIEBREAKER C - If three (3) or more teams are tied, and ALL teams did NOT play each other, seeding shall be determined in the following order. If at any point, a tiebreaker establishes a position for one or more teams, each team is placed in its applicable position. For Example; if five (5) teams are tied, and two teams have 2 wins, while three teams have 1 win; the two teams with 2 wins will have the top two seeds. The remaining three teams will continue with the tiebreaker for the third, fourth and fifth seed position.

  1. Most Wins
  2. Goal Differential in ALL round robin Games
  3. Scoring Quotient in ALL round robin Games
  4. Fewest Goals Against
  5. Fewest Penalty Minutes; All minutes assessed count toward the total. For example, a Bantam player misconduct is 8 minutes, and a Game Misconduct is 39-42-45 minutes.

No Tie Games in Quarter Finals, Semi-Finals, and Championship Games.  A winning team and a losing team must emerge from these games.  If at the end of regulation time in a consolation, sweet sixteen, quarter, semi, or championship game the score is tied, the teams will play;

  • A five (5) minute sudden death 3 x 3 (three on three) overtime period.  If penalties occur during the 3 on 3 play, the team with the man advantage shall begin the power play as a four-on-three.  At the expiration of the penalty, the teams shall play four-on four.  At the first stoppage after the power play ends, the play will resume as three-on three. If multiple penalties occur to the same team, penalties will be stacked once a team is down to three skaters.  If coincidental penalties occur, both teams will remain with three skaters.  If the score still remains tied;
  • Each team will pick five (5) players to take part in a shootout.  The visiting team will shoot first.  If no clear winner emerges after the first shootout;


  • Each team will pick one (1) player to take part in a sudden death shootout.  The teams will continue in a “sudden death” shootout, until the game is decided.  * Teams must select a different player for each phase of the shootouts.

Article 3

PROTESTS

3.1 A game, including its outcome, may not be protested based on the judgments or “calls” made by an on-ice official.  A game, including its outcome, may be protested based on the opponent’s use of an ineligible player, or on a gross violation of rules or of protocol that clearly has an impact on the game and that injures to the detriment of youth hockey.

3.2 Any such protest must be filed by the protesting team as soon as is reasonably possible, preferably on the disputed game’s score sheet, and referred immediately to the Tournament Director for his consideration.

3.3 If the Tournament Director determines that the circumstances warrant it, he may uphold the protest and assess the appropriate penalties against the offending team. The Tournament Director’s decision in any such matters shall be final.

Any player who receives a major penalty for fighting, or a game misconduct of any kind, in a game, shall automatically be suspended from the balance of that game and his next game. USA Hockey Official Playing Rules shall govern the assessment of penalties. At the conclusion of each game, the coach of each team shall be responsible for reviewing the score sheet (front and back) to determine whether any player or team official has been suspended or disqualified from participating in any future game.

Coaches, parents and other team or association personnel may be suspended or expelled from participation in the event, including all games and removal from the rink premises, for conduct deemed by the Tournament Director to be detrimental to the best interests of youth hockey. Such conduct shall include, but not be limited to, the following:

  1. fighting or inciting others to fight;
  2. obscene language, conduct or behavior;
  3. language, conduct or behavior intended to intimidate others;
  4. refusal and/or failure to immediately heed a directive from a referee, from authorized rink personnel, or from the Tournament Director.

Article 4

Suspension and Expulsion
Players, Parents, Coaches, Other Team Personnel

Coaches, parents and other team or association personnel may be suspended or expelled from participation in the CCM MIchigan Classic, including all games and removal from the rink premises, for conduct deemed by the Tournament Director to be detrimental to the best interests of youth hockey.  Such conduct shall include, but not be limited to, the following:

  1. fighting or inciting others to fight;
  2. obscene language, conduct or behavior;
  3. language, conduct or behavior intended to intimidate others;
  4. refusal and/or failure to immediately heed a directive from a referee, from authorized rink personnel, or from the Tournament Director.

Any player who receives a major penalty for fighting, or a game misconduct of any kind, in a game, shall automatically be suspended from the balance of that game and his next game.  USA Hockey Official Playing Rules shall govern the assessment of penalties.  At the conclusion of each game, the coach of each team shall be responsible for reviewing the score sheet (front and back) to determine whether any player or team official has been suspended or disqualified from participating in any future game.

Article 5

Sanctioning + Credentials + Forfeitures

There will be a mandatory team check in one (1) hour prior to your first scheduled game at the designated arena you have been assigned to.

All teams will produce verification that the team is registered with USA Hockey, C.H.A or their respective European Ice Hockey Federation.  All USA Hockey registered teams must provide a certified USA Hockey Official Team Roster (T1), authorized by your District Registrar.  Only certified team rosters signed off /authorized by an authorized official from the team's respective affiliate/ federation will be accepted. Teams must provide a travel permit only if their state affiliate requires one for their teams to play outside of their state. Non-US teams must provide an inbound Application for International Competition that has been approved by USA Hockey. All coaches must have valid CEP cards if participating on the player bench.  Effective July 12, 2009 USAH roster (T-1) certified by the USAH Associate Registrar will serve as proof of birth.

No player is allowed to participate on more than one team in his/her respective age division regardless of A or AA Classification. 

Our intent is to have all players playing exclusively for one organization and be a part of the team’s permanent 2023-24 roster.  We do not encourage players to be borrowed from another association, team and or league.  Under no circumstances will the CCM Michigan Classic allow select all-star teams to be formed for this event.  If your governing body and or your USAH affiliate sanctions your roster (s) with players from other affiliates then we will look closely at these roster additions to make sure they have been properly certified.

Any team using an ineligible player (s) shall forfeit any and all games in which the individual player (s) has participated and the player (s) will be suspended for the remainder of the tournament.