TIEBREAKER A - If two (2) teams are tied, seeding shall be determined in the following order:
- Head-to-Head Competition;
- Most Wins during round robin play;
- Goal Differential is calculated by subtracting a team’s goals against from its goals for. The team with the higher number advances. For purposes of calculating a team’s Goal Differential, the maximum goal differential a team can take for any one game is six (6) goals;
- Scoring Quotient; calculated by dividing a team's goals for by the sum of its goals for plus goals against. For purposes of calculating the scoring quotient, the maximum goal differential a team can take for any one game is six (6) goals, arrived at by reducing goals for and counting all goals against;
Example: Team A: 15 GF 7 GA Quotient is 15/22= .681
Team B: 14 GF 6 GA Quotient is 14/20= .700
Team B advances.
- Fewest Goals Against
- Fewest Penalty Minutes; All minutes assessed count toward the total. For example, a Bantam player misconduct is 8 minutes, and a Game Misconduct is 39-42-45 minutes.
- Coin Flip; performed by the rink director, tournament director, or other tournament staff.
TIEBREAKER B - If three (3) or more teams are tied, and ALL teams played each other in the round robin, seeding shall be determined in the following order. If at any point, a tiebreaker establishes a position for one or more teams, each team is placed in its applicable position. If two teams remain tied after this is done, these two tied teams shall be seeded by starting the process for two (2) tied teams (Tiebreaker A) above.
- Points Earned in the Games against the other Tied Teams
- Goal Differential in the Games against the other Tied Teams
- Scoring Quotient in the Games against the other Tied Teams
- Goal Differential in ALL round robin Games
- Scoring Quotient in ALL round robin Games
- Fewest Goals Against
- Fewest Penalty Minutes
TIEBREAKER C - If three (3) or more teams are tied, and ALL teams did NOT play each other, seeding shall be determined in the following order. If at any point, a tiebreaker establishes a position for one or more teams, each team is placed in its applicable position. If two teams remain tied after this is done, these two tied teams shall be seeded by starting the process for two (2) tied teams (Tiebreaker A) above.
- Most Wins
- Goal Differential in ALL round robin Games
- Scoring Quotient in ALL round robin Games
- Fewest Goals Against
- Fewest Penalty Minutes; All minutes assessed count toward the total. For example, a Bantam player misconduct is 8 minutes, and a Game Misconduct is 39-42-45 minutes.
***TIEBREAKER DISCLAIMER*** - If at any point of any tiebreaker, one of the tied teams has beaten ALL other tied teams, that team will be seeded first in said tiebreaker; or one of the tied teams has lost to ALL other ties teams, they will be seeded last in the tiebreaker.